You don't want to have a map without a sky right? This may seem like a daunting task but actually takes no more than a few minutes. Making a sky benefits your map in many ways, adding mood, realism, lighting and surrounding terrain.
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Doesn't work, read comment below. by the way ctrl+h quickhides unselected objects. If I compile my map with that on the sky shows up but nothing else does...
Hey. SO:I APLY THE "SKYBOX" TEXTURE ON MY SKY, I BULD THE MAP, AND WHEN I PLAY THE MAP I DON'T SEE THE SKY, I SEE THE HAMMER'S SKYBOX TEXTURE... WHY? PLEASE HELP!
i made a map with a skybox, it has a bumpy terrain.
now i used alves original test map for skybox.
and i modified it to my needs it's totaly diffrend now, but as soon as i enter a building inside the map the light evnirement goes out... the terrain becomes dark but the map itself stays normal. it's just the terrain in the skybox wich gets darker.
how can i fix this?
Thta's a nice tutorial. You wrote it well and it's easy to understand. Also you really explained every thing so I could follow each of the steps. So i say: thx^^
Posted by sE_Guru_Janitor
Everytime I try to make the 3d skybox, the textures don't shrink with the buildings. How do I fix this?
Select all the textures you want shrunk in the skybox with the texture application tool. In the Texture Application Tool window, there should be Texture Scale. Set X and Y to .05.