Compiling new animations using 3ds max
This tutorial is the process of exporting new animations from 3ds max and compiling them into Counter Strike Source.
There are some spelling mistakes I noticed after rendering out the video.
Tools I used:
3ds Max smd exporter Download
Model Decompiler Download
StudioCompiler from Here
Notepad++ Because its awesome http://notepad-plus-plus.org/
Project Files: Download
Video:
Check out Millenia's compiling tut for information about materials and other things that I poorly demonstrated


