This is for Source engine games and mods.
This application automates RES file creation and populates a file release structure with content from the BSP. Output files are written to the current directory in a new directory with the map name. Note that this is not extracting packed content from the BSP; it will copy the content from the gamedir after looking up the content list within the BSP.
The tool is intended for mappers who wish to release a map with custom content without bzip packing the content within the BSP itself; this may be useful for mods or anyone who wishes to allow easy reuse of their content without duplicating files.
Basic materials, models, soundscapes and sounds are supported currently. I anticipate no demand for this tool, so I'm not planning on extending features.