Counter Strike Source Map Generator

Counter Strike Source Random Map Generator

The second release of a random map maker I made for Counter Strike source. Make sure all files are in the same folder, otherwise it won't work.

Instructions: 1. Extract all three files to a single folder. 2. Run the EXE located inside. 3. Open the generated .VMF in hammer. 4. Compile. 5. Done.

(remove the buy zones if you want it to be a gun game map)

Please donate if you thought it was interesting.

Tool Created by Tylor

Website: Tylor.co Like me on facebook if you thought it was nifty. :)

http://www.facebook.com/Tylor.co

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Comments

  • kanebesario22's Levels
    • P1: Beggar
      Points: 2
    • C1: Member
    • A2: Tenderfoot
      Account Age: 11 months
    Posted 11 months ago

    how to open the VMF. ? i dont know the hammer

    Bananite
  • Tylor's Levels
    • P1: Beggar
      Points: 94
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 1 year ago

    Posted by |Bacardi|

    cool, have to test first :)

    *nah, maybe good for someone to make quick raw version of map. Still need check after and clean up.

    But this I don't get... Making unknow entity

    entity
    {
      "id" "207"
      "classname" "Tylor's Map Generator"
      "version" "0.5"
      connections
      {
          "OnMapSpawn" "tonemapglobal,SetAutoExposureMin,.7,0,-1"
          "OnMapSpawn" "tonemapglobal,SetAutoExposureMax,1.1,0,-1"
          "OnMapSpawn" "tonemap_global,SetBloomScale,.3,0,-1"
      }
      "origin" "0 0 104"
      editor
      {
          "color" "0 254 203"
          "visgroupshown" "1"
          "visgroupautoshown" "1"
          "logicalpos" "[0 -12768]"
      }
    }
    

    I had that in there to test adding entities and just sort of left it in there. It doesnt pose any harm. You can delete it if you want.

    Slightly More Cool
  • |Bacardi|'s Levels
    • P1: Beggar
      Points: 699
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 1 year ago

    cool, have to test first :)

    *nah, maybe good for someone to make quick raw version of map. Still need check after and clean up.

    But this I don't get... Making unknow entity

    entity
    {
        "id" "207"
        "classname" "Tylor's Map Generator"
        "version" "0.5"
        connections
        {
            "OnMapSpawn" "tonemapglobal,SetAutoExposureMin,.7,0,-1"
            "OnMapSpawn" "tonemapglobal,SetAutoExposureMax,1.1,0,-1"
            "OnMapSpawn" "tonemap_global,SetBloomScale,.3,0,-1"
        }
        "origin" "0 0 104"
        editor
        {
            "color" "0 254 203"
            "visgroupshown" "1"
            "visgroupautoshown" "1"
            "logicalpos" "[0 -12768]"
        }
    }
    

Credits

Submitter
Tylor's Levels
  • P1: Beggar
    Points: 94
  • C1: Member
  • A4: Graduate
    Account Age: 3 years
Tylor (Creator/Co-creator)
Key Authors
Tylor
Developer

Rating

6.00/10
Based off 1 rating(s)

Additional Info

Genre
Mapping
Homepage
Homepage
Download
Download

Stats

Post Count
3
ViewCount
5,780
Downloads
2,635
Date Added
1 year ago
Date Modified
1 year ago

License

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