Wall Worm Model Tools

The Wall Worm Model Tools expedite the process of sending models from 3ds Max to the Valve Source model compiler.

Wall Worm Model Tools consist of a MaxScript utility to quicken the pace of sending models from 3ds Max 2011 to the Valve Source Game Engine. It automates some of the steps of preparing your model for the model compiler. It was featured in a front page story on Polycount on November 24, 2010.

This script is still under development! For up-to-date news and the latest downloads, go to http://wallworm.com/projects/utilities/wallwormmodeltools.html and the latest download is always at http://wallworm.com/projects/utilities/wallwormmodeltools.zip Please download the tool from that page... since it is hard for me to keep all the sites on which I'm listing it up-to-date with the latest version.

Key Features *Automatically generates a QC text file for your model *Can automatically generate convex collision hulls for your model (not yet implemented) *Allows you to pick your own custom collision model if you don't want to use the auto-generated model *Auto-generate LOD models of your model *Gives you a visual representation inside Max of the limits (range) tied to each LOD model which is especially helpful if you are also building your level design inside of Max (with Convexity) *Visually set the $illumposition position *Assign a surface property to your model from inside the Max interface *Set various model flags including $staticprop, $opaque and $mostlyopaque *Will automatically create textures for your model and each LOD (not yet implemented) *Automatically makes layers in the layer manager for the model, hull, LODs and helpers *You can select LOD objects in layer manager and tweak their Multi-Res settings or edit the LODs to your liking after they are created

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Comments

  • shawnolson's Levels
    • P1: Beggar
      Points: 123
    • C1: Member
    • A4: Graduate
      Account Age: 4 years
    Posted 2 years ago

    I haven't been keeping the tool up-to-date on Banana... but today I updated it. Please always get the latest version from WallWorm.com since I rarely remember to come here and update.

    Shawn Olson
  • shawnolson's Levels
    • P1: Beggar
      Points: 123
    • C1: Member
    • A4: Graduate
      Account Age: 4 years
    Posted 3 years ago

    I've loaded an update today to version 0.83. If your version is older, please get the updated one. You can always get the most up-to-date version at the official site linked above.

    To install, copy the whole contents of the zip into your Scripts folder of your 3ds installation. An example path is on the tool web page.

    Shawn Olson
  • jietong1995's Levels
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 3 years ago

    Where should i put it?

    C_JT studio

Credits

Submitter
shawnolson's Levels
  • P1: Beggar
    Points: 123
  • C1: Member
  • A4: Graduate
    Account Age: 4 years
shawnolson (Creator/Co-creator)
Key Authors
Shawn Olson
Programmer
Contributors
Michael Little
Function donation
Wunderboy
SMD Exporter Support
Cannonfodder
SMD Exporter Support

Rating

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Additional Info

Genre
Compiling, Mapping, Modelling, Other/Misc, Texturing
Homepage
Homepage
Download
Download

Stats

Post Count
3
ViewCount
2,989
Downloads
754
Date Added
3 years ago
Date Modified
2 years ago

License

N/A

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