maps wont compile any differently
By rezzeku 11 months agoSo if I add anything to a map in source, whether it be a bursh, prefab, model, etc... It won't compile it. So lets say I have map with one room in it. As of a few hours ago no matter what I add to the map there is only one empty room when it is compile. I go int hammer and all the changes are there, but once i am playing on the map in counter strike there will only be the empty room. So how can I fix this problem?


