But the only problem is, the Pacman should deal damage. But somehow, I can't figure it out how to make one player "Immune".
Now it only kills both players or won't kill at all.
This is what I have set up so far:
- The trigger_multiple that sets the player's name to "immune"
- The filter itself
- Trigger hurt using the filter
I can't find the solution for this.
I hope somebody can help me with this. Or give me any suggestions to replace this system.