Player skin texture problem

Need help getting rid of problem for skin i'm making

By Zigguraut 2 years ago

So i've been making skins for the players in counter strike source. I've been using vtf edit and gcf scape to take the original files, convert them to PNG format, where i edit them using Gimp 2.0. Then i convert them back into vtf and put them in the appropriate folders. When i launch the game, the skin appears how i want it ingame, however, i notice when i am about 3 feet or more away from the player, the texture of my skin gets grainy/frosty. When i get closeup,however, it will have its normal smoothness. Whats going on? You think it would be a bump map problem, but i have that covered with the appropriate vmt and vtf files and such.

1 post 884 views
  • You must be a member

Replies

  • Carma's Levels
    • P2: Drudge
      Points: 5,884
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 2 years ago

    You probably made bugged textures. Try to make them again. :)

    Banned
  • You must be a member