How can I add detail sprites to blending textures? I have added it to one of the VMTs and to the blending and it is not working.
"WorldVertexTransition"
{
"$baseTexture" "de_cbble/grassfloor01"
"$basetexture2" "de_cbble/grounddirt"
"$surfaceprop" "dirt"
"$bumpmap" "de_cbble/grassfloor01_normal"
"$bumpmap2" "de_cbble/grounddirt_normal"
"%keywords" "cstrike"
"%detailtype" "prodgrasses"
}
"LightmappedGeneric"
{
"$basetexture" "de_cbble/grassfloor01"
"$surfaceprop" "grass"
"%detailtype" "prodgrasses"
}

