Textures Minecraft

It's my textures minecraft in 256x256 (based on texture of Minecraft mad by Mojang)

Hello,

All textures was created by me based on texture of Minecraft mad by Mojang and uploaded on Gamebanana.com.

Don't forget if you see any default send me an private message.

Information :

Texture Size : 256x256 (based on 16x16 by Mojang)

Thank's for watching and ENJOY !

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Comments

  • kowboy398's Levels
    • P1: Beggar
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    Posted 12 months ago

    Thanks.

    good textures

    MappeR
  • Emotion88's Levels
    • P1: Beggar
      Points: 95
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      Account Age: 12 months
    Posted 12 months ago

    Posted by [Logan Dougall

    Enable the "Point Sampling", "No MipMaps" and "No Level of Detail" flags on the VTFs.

    I also have a problem with my invisible textures the borders are white.

    Sorry i don't understand all beacause im noob to use this can you help me whith demo file ? Or redirecting my on tuto ?

    The creator
  • Logan Dougall's Levels
    • P5: Peddler
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      Account Age: 7 years
    Posted 12 months ago

    Enable the "Point Sampling", "No MipMaps" and "No Level of Detail" flags on the VTFs.

    !MOVING! Contact another Admin
  • Logan Dougall's Levels
    • P5: Peddler
      Points: 143,338
    • E6: Authority
      EF: 223
    • C5: Admin
    • A6: Elder
      Account Age: 7 years
    Posted 12 months ago

    He's right, you can set a texture to not create mipmaps and to force hard edges and retain the pixel affect. Just need to use the right flags on the VTF file.

    Saves on filesize.

    !MOVING! Contact another Admin
  • Emotion88's Levels
    • P1: Beggar
      Points: 95
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    • A2: Tenderfoot
      Account Age: 12 months
    Posted 12 months ago

    No beacause in 16x16 the texture is in bad qualitie 256x256 is very good and it's exaclty 64x64 in Hammer

    And i fit never beacause it's allready good !

    If you need to see thats texture go downloading awp_mycraft (by me)

    The creator
  • Juze's Levels
    • P2: Drudge
      Points: 1,209
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    • A2: Tenderfoot
      Account Age: 12 months
    Posted 12 months ago

    You should have left them to 16x16 since that's the Minecraft native. You can resize them in texture applier without losing quality. Packing them as 256x256 just takes more space, and makes the packed map (BSP) larger.

    Also, you should credit Mojang for the original textures/Minecraft.

    Party Thrower Extraordinaire

Credits

Submitter
Emotion88's Levels
  • P1: Beggar
    Points: 95
  • C1: Member
  • A2: Tenderfoot
    Account Age: 12 months
Emotion88 (Creator/Co-creator)
Key Authors
Mickaël Dubois
Mappeur and Graphiste
Original Authors
Mojang
Graphiste and creator of Minecraft

Rating

10.00/10
Based off 2 rating(s)

Stats

Post Count
6
ViewCount
2,064
Downloads
997
Date Added
12 months ago
Date Modified
12 months ago

DevNotes

Software : Adobe Photoshop CS6 and Paint

License

N/A

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