Silver Dual Elites

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Comments

  • Freesball's Levels
    • C1: Member
    • A4: Graduate
      Account Age: 4 years
    Posted 3 years ago

    That gun could have some different function, type when loading the gun!

    Bananite
  • NuubCaake's Levels
    • P2: Drudge
      Points: 1,170
    • C1: Member
    • A5: Veteran
      Account Age: 4 years
    Posted 4 years ago
    Posted by {H.H} Boba Fett Detail: The detail is from valve so 5 you just add a bright gray overlay to the original vtf Functionality: its function bad criterial but its oke Texture: the texture is from valve with a gray/zilver overlay to make it alot better looking zilver try using custom normals here is a smal tut download and instal the nvidea normal map plugin than when you installed it flatten the image and go to filter -> NVIDEA TOOLS than use this settings settings than save as a normal map vtf with the name: pist_elite_normal now go in to the wmf and place "$bumpmap" "models\weapons\v_models\pist_elite\pist_elite_normal" afhter doing this it would be a better zilver note: ceep up the good work

    I dont whant the skin to be ÜBER SILVER, i just whant them too look like thay do now! :D

    Btw Thanks for the Link and stuff! Im been looking for the bumpmaper in a long time! :D

    I dont know what im doing,
  • .:SNap:.'s Levels
    • P2: Drudge
      Points: 2,129
    • C1: Member
    • A5: Veteran
      Account Age: 4 years
    Posted 4 years ago

    Nice work i like it

    User Title
  • NuubCaake's Levels
    • P2: Drudge
      Points: 1,170
    • C1: Member
    • A5: Veteran
      Account Age: 4 years
    Posted 4 years ago
    Posted by Zpork Notes: omg i like it i like it so much like to eat shoes !:D

    Wtf?! lol!

    I dont know what im doing,
  • Zpork's Levels
    • C1: Member
    • A4: Graduate
      Account Age: 4 years
    Posted 4 years ago

    Notes: omg i like it i like it so much like to eat shoes !:D

    Bananite
  • Rafael De Jongh's Levels
    • P3: Peasant
      Points: 19,242
    • E3: Tutor
      EF: 72
    • C2: Treehouse Member
    • A5: Veteran
      Account Age: 5 years
    Skinning/Modelling Expert
    Posted 4 years ago

    Detail: The detail is from valve so 5 you just add a bright gray overlay to the original vtf Functionality: its function bad criterial but its oke Texture: the texture is from valve with a gray/zilver overlay

    to make it alot better looking zilver try using custom normals here is a smal tut

    download and instal the nvidea normal map plugin than when you installed it flatten the image and go to filter -> NVIDEA TOOLS than use this settings settings than save as a normal map vtf with the name: pistelitenormal

    now go in to the wmf and place "$bumpmap" "models\weapons\vmodels\pistelite\pistelitenormal"

    afhter doing this it would be a better zilver

    note: ceep up the good work

    User Title
    2D/3D Artist

Credits

Submitter
NuubCaake's Levels
  • P2: Drudge
    Points: 1,170
  • C1: Member
  • A5: Veteran
    Account Age: 4 years
NuubCaake (Creator/Co-creator)
Key Authors
Soap
Re-Skining
Valve
Model and stuff
L8TzoR
AKA Soap

Rating

8.43/10
Based off 5 rating(s)

Additional Info

Model Class
Default Model
Texture Class
Custom Texture

Stats

Post Count
6
ViewCount
18,208
Downloads
7,399
Date Added
4 years ago
Date Modified
1 year ago

License

N/A

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