Obsolete's Grenade Retexture

I textured Obsolete's grenade model.

I haven't made a studio release in a while, so here's a little something I whipped up in an hour.

Contains my texture and Blur's texture from way back when (THAT WAY IT'S A STUDIO SUBMISSION).

Looks pretty bad in-game but it's a sphere and the hand blocks the text, oh well.

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Comments

  • Rafael De Jongh's Levels
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    Posted 11 months ago

    Posted by yumyumshisha

    Thanks a lot for the detailed feedback! Yeah I do realize I don't need some of the commands but I just left them in there since they don't really do anything anyways in this texture. Also this is a very old texture from Blur.

    Not a problem, happy to assist, and well its better to remove those commands than actually leaving them in, and alright I thought already wtf is blur doing xD

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    Posted 11 months ago

    Posted by yumyumshisha

    Thanks a lot for the detailed feedback! Yeah I do realize I don't need some of the commands but I just left them in there since they don't really do anything anyways in this texture. Also this is a very old texture from Blur.

    Not a problem, happy to assist, and well its better to remove those commands than actually leaving them in, and alright I thought already wtf is blur doing xD

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    Posted 11 months ago

    Posted by Rafael De Jongh

    Feedback

    Thanks a lot for the detailed feedback! Yeah I do realize I don't need some of the commands but I just left them in there since they don't really do anything anyways in this texture. Also this is a very old texture from Blur.

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    doo doo doo
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    Posted 11 months ago

    Posted by Blur.

    OH MY GOD NOT MY TEXTURES

    /shoots himself

    Blur you disappointing me in every way with your version of this texture, how come mate is this an old texture ?

    Lucky YumYum made some decent one on his own!

    Some few remarks:

    There is absolutely no reason to add these commands on the VMT for this model:

    "$nocull"   "1"
    "$selfillum"    "1"
    "$alphatest"    "1"
    

    I assume you don't really have a clue what these do ? Other than nocull I don't see it requiring any of the others, but if the model isn't having cull parts you do not require to nocull command!

    Its nice you've created an exponent map but it's always nice to also have a rimmask on the alpha of it! With saying that i'd say use one of my newer basic vmt's they're quite effective!

    "$basetexture" "diffuse"
    "$bumpmap"     "normal"
    "$normalmapalphaenvmapmask" "1"
    "$envmap" "env_cubemap"
    "$envmaptint" "[ 0.1 0.1 0.1 ]"
    
    "$phong"     "1"
    "$phongexponent"  "34"
    "$phongboost"   "1"
    "$phongfresnelranges"      "[1 3 8]"
    "$phongtint"                   "[0.8 1.1 1.3]" 
    "$phongexponenttexture"     "gloss"
    "$phongalbedotint"      "1"
    "$phongalbedoboost" "33"
    
    "$rimlight"     "1"
    "$rimlightexponent"     "88"    
    "$rimlightboost"    "0.3"
    "$rimmask"  "1" //This is if you have a RimMask map on the alpha of your Exponent Map!
    

    I'd say play around a bit with the cubemap reflection settings and the general phong settings and see how it works with your model! And just so you know everything of the vmt that is posted above except the ENVMAP options are acceptable and won't have any problems on the WORLD MODEL so it's a shame if you wouldn't add some of the shaders on your world model and only keep it with having a diffuse map! So get that phong and normal on it right now! Same goes with the diffuse path you can easily just link it to the original from the V no need to have an extra in the world model folder!

    For the rest looks good mate the Normal Map could perhaps been created slightly better but other than that great! Another great release keep it up!

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    Posted 11 months ago

    OH MY GOD NOT MY TEXTURES

    /shoots himself

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    Posted 11 months ago

    Posted by Shadow_Assassin1997

    Is it a real grenade?

    I don't think so, I think it's a concept grenade.

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    Posted 11 months ago

    Is it a real grenade?

    User Title
    Never stop learning things!

Credits

Submitter
yumyumshisha's Levels
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yumyumshisha (Creator/Co-creator)
Studio
Studio
Destiny
Key Authors
Yumyumshisha
Texture
Original Authors
Obsolete
Model
ReapFreak
Compile
Blur
Texture
Ippe
Pretty much took his vmt from somewhere

Rating

9.88/10
Based off 8 rating(s)

Additional Info

Model Class
Custom Model
Texture Class
Custom Texture

Stats

Post Count
8
ViewCount
7,908
Downloads
2,865
Date Added
11 months ago
Date Modified
11 months ago

License

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