Default M3 Revised

I got annoyed of a lot of the weapons having im-proper ejection ports, and I was bored, so I decided to attempt modelling. This is the result. It was originally just a HQ world model project, but turned into a full on compile. UPDATED : Improved sounds and worked on the compile on IIopns. Preview from Itbankrock coming soon.

Preview by MinorSplash

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Comments

  • Ganryu's Levels
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    Ganryu
    Game Reviewer
    2 years ago:

    Posted by Koudz Its nice and feel badass, but i can see some glitch. Maybe it is only my bad feeling, but fingers of left hand seems not to be touchimg the weapon, when pumping after shot.

    Actually, I just tested this out to see for myself and you are right.

    The only thing that I can suggest to fix that is to make the model slightly larger, repositioning it as needed if necessary.

    Chaos is only the beginning.
  • Koudz's Levels
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    2 years ago:

    Its nice and feel badass, but i can see some glitch. Maybe it is only my bad feeling, but fingers of left hand seems not to be touchimg the weapon, when pumping after shot.

    • Agree x 1
    Bananite
  • FlyAwayN0w's Levels
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  • Minorsplash's Levels
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    2 years ago:

    Hi thar!

    • Helpful x 1
    User Title
    Minorsplash
  • The Ultimator's Levels
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    2 years ago:

    Posted by sentrygunman

    Posted by The Ultimator Don't know why you didn't use teh Snake's new M3 textures instead, but this is still an awesome compile.

    Because this compile requires small texture edits for it to look right, and Teh Snake didn't want me to re-release his.

    Makes sense i guess, thanks for compiling this on IIopn's m3 anims though. :D

    • Funny x 1
  • SentryGunMan's Levels
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    2 years ago:

    Posted by Flakk. Why wouldn't you take screenshots showing the side that you remodeled?

    Complete coincidence, I didn't notice that until you pointed it out.

    User Title
    Animator, texturer, compiler.
  • Win-Zip's Levels
    • P1: Beggar
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    Win-Zip
    2 years ago:

    Why wouldn't you take screenshots showing the side that you remodeled?

    • Interesting x 1
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    Waiting For The Sandman
  • SentryGunMan's Levels
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    2 years ago:

    Posted by The Ultimator Don't know why you didn't use teh Snake's new M3 textures instead, but this is still an awesome compile.

    Because this compile requires small texture edits for it to look right, and Teh Snake didn't want me to re-release his.

    User Title
    Animator, texturer, compiler.
  • Ganryu's Levels
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      Points: 4,467
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    Ganryu
    Game Reviewer
    2 years ago:

    Posted by Opposing Veteran Sweet, been waiting for something like this. Kinda strange how the entire gun is black during in game. Literally, the entire gun is pitch black.

    That sounds like a video card driver issue. Make sure your drivers are up to date and give it another try.

    • Agree x 1
    Chaos is only the beginning.
  • The Ultimator's Levels
    • P2: Drudge
      Points: 1,075
    • A4: Graduate
      Account Age: 4 years
    2 years ago:

    Don't know why you didn't use teh Snake's new M3 textures instead, but this is still an awesome compile.

Credits

Key Authors
SentryGunMan
Compile,Re-Modeling
Cas.
Sounds
Millenia
Textures
IIopn
Animations
Valve
Model,Textures,Animations

Submitter

SentryGunMan's Levels
  • P2: Drudge
    Points: 1,714
  • A5: Veteran
    Account Age: 4 years

SentryGunMan (Creator/Co-creator)

Rating

Expert
9.73/10
Based off 6 rating(s)

Additional Info

Model Class
Hacked Default Model
Texture Class
Recolor

Stats

Post Count
11
ViewCount
12,333
Downloads
3,258
Date Added
2 years ago
Date Modified
2 years ago

DevNotes

3DS Max & Milkshape

License

N/A

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