Counter-Strike: Source

Default M3 Revised

I got annoyed of a lot of the weapons having im-proper ejection ports, and I was bored, so I decided to attempt modelling. This is the result. It was originally just a HQ world model project, but turned into a full on compile. UPDATED : Improved sounds and worked on the compile on IIopns. Preview from Itbankrock coming soon.

Preview by MinorSplash

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  • Ganryu avatar
    Ganryu avatar Offline
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    Posted by Koudz Its nice and feel badass, but i can see some glitch. Maybe it is only my bad feeling, but fingers of left hand seems not to be touchimg the weapon, when pumping after shot.

    Actually, I just tested this out to see for myself and you are right.

    The only thing that I can suggest to fix that is to make the model slightly larger, repositioning it as needed if necessary.

  • Koudz avatar
    Koudz Offline
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    Its nice and feel badass, but i can see some glitch. Maybe it is only my bad feeling, but fingers of left hand seems not to be touchimg the weapon, when pumping after shot.

    • Agree x 1
    Bananite
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  • Minorsplash avatar
    Minorsplash Offline
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    Hi thar!

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    Posted by sentrygunman

    Posted by The Ultimator Don't know why you didn't use teh Snake's new M3 textures instead, but this is still an awesome compile.

    Because this compile requires small texture edits for it to look right, and Teh Snake didn't want me to re-release his.

    Makes sense i guess, thanks for compiling this on IIopn's m3 anims though. :D

    9.83/10

    • Funny x 1
  • SentryGunMan avatar
    SentryGunMan Offline
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    Posted by Flakk. Why wouldn't you take screenshots showing the side that you remodeled?

    Complete coincidence, I didn't notice that until you pointed it out.

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    Why wouldn't you take screenshots showing the side that you remodeled?

    • Interesting x 1
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  • SentryGunMan avatar
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    Posted by The Ultimator Don't know why you didn't use teh Snake's new M3 textures instead, but this is still an awesome compile.

    Because this compile requires small texture edits for it to look right, and Teh Snake didn't want me to re-release his.

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    Animator, texturer, compiler.
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    Posted by Opposing Veteran Sweet, been waiting for something like this. Kinda strange how the entire gun is black during in game. Literally, the entire gun is pitch black.

    That sounds like a video card driver issue. Make sure your drivers are up to date and give it another try.

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  • The Ultimator avatar
    The Ultimator Offline
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    Don't know why you didn't use teh Snake's new M3 textures instead, but this is still an awesome compile.

    9.83/10

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Credits

Key Authors
SentryGunMan
Compile,Re-Modeling
Cas.
Sounds
Millenia
Textures
IIopn
Animations
Valve
Model,Textures,Animations

Submitter

SentryGunMan avatar
SentryGunMan Offline
1,714 points Ranked 2247th
Member Joined 5 years ago

SentryGunMan
Creator

Category

M3

Rating

9.73/10
Expert
Skill LevelRatingVotes
Expert+++ 9 to 10 30
Expert++ 9 to 10 20
Expert+ 9 to 10 10
Expert 9 to 10 5
Intermediate+ 8 to 8.99 3
Intermediate 7 to 7.99 3
Beginner+ 6 to 6.99 2
Beginner 5 to 5.99 2
Beginner- 0 to 4.99 2

Details

Model Class
Hacked Default Model
Texture Class
Recolor

Stats

Posts
11
Views
13,974
Downloads
3,717
Date Added
3 years ago
Date Modified
3 years ago

DevNotes

3DS Max & Milkshape

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