End Of Days Magpul Masada

Moderator Notice

There is a current model theft that we are trying to prevent here. Individuals are downloading models from this site and using it for profit unfairly
It is within our best interests to keep the original model and texture authors visible for proper credits. Due to the nature of the freely-available models in GameBanana, they have resulted in credit and art-work theft. Please keep this in mind for future titles and subtitles. -Thank you, sHiBaN.

Magpul FTW


WATCH FIX DOWNLOAD ! Image

Hope you like it =)

    UPDATE
  • Fixed the AO shadow soldier pointed out, aswell as the muzzel flash for the wees.
  • comes with all Black & Tan textures or u can mix and match!
  • Tan Camo is default
  • Deleted the extra textures!
  • Masada

    BrainCollector : Animation

    End of Days : Masada Model/UV

    B0T : Pmag model/UV

    IppE : Masada texture

    MasterGfunk: compile/hack/wee

    Futon: Sounds

    Grall19: black edit

  • Scar Rail

    End of Days: Model

    Racer445: textures

    b0t: uv's

    Milo: uv's edits

  • Acog

    TheLama: acog model

    AcidSnake: acog texture

  • Watch

    Teh Snake: Watch Model

    amp;amp;amp;amp: Textures

  • you can catch me on at this server!

  • Name: 24/7 =(eGO)=|DUST2|NO BOTS|NO AWPS AUTOS|HLstatsX|www.ed Address: 174.36.42.204 Port: 27015
  • Oh noes! You're not a Member!

    Want access to cool stuff? As a member you can:

    • Post. Give the submitter your thoughts on this Skin.
    • Say Thanks. Show your appreciation by sending the submitter points.
    • Stamp Posts. Let other posters know what you think of their posts.
    • Rate. Give this Skin a rating out of 10.
    • Flag. Alert moderators and warn members of a problem with this Skin.
    • Vote. Vote the submitter for the Monthly Awards.
    • Subscribe. Get notified when this submitter submits again.

    Interested? Register or Login

    Comments

    • Whiplash88's Levels
      • P1: Beggar
        Points: 6
      • A3: Apprentice
        Account Age: 2 years
      Posted 2 years ago

      Pros:

      • Looks great!

      Cons:

      • A little loud... :/
      • WTF is with the watch???

      Notes:

      • How do I "do the VMT edit" to get rid of the watch???
      Bananite
    • Mastergfunk's Levels
      • P1: Beggar
        Points: 420
      • A4: Graduate
        Account Age: 3 years
      Posted 2 years ago

      Posted by csmklee how can i get rid of the watch on the sleeve?

      i dont want to have a different left hand when picking up different guns

      you can do the vtm edit that will remove it...

      Bananite
    • csmklee's Levels
      • A4: Graduate
        Account Age: 2 years
      Posted 2 years ago

      how can i get rid of the watch on the sleeve?

      i dont want to have a different left hand when picking up different guns

      • Agree x 1
      Bananite
    • Mastergfunk's Levels
      • P1: Beggar
        Points: 420
      • A4: Graduate
        Account Age: 3 years
      Posted 2 years ago

      Posted by $horty

      Posted by Mastergfunk

      Posted by $horty Great release IDEA. But you definitely failed a lot of major things to make a successful one...

      Would be nice to see a list of what I messed up. All I did was add a acog and convert the m4 anims to sg522.

      Just read through the comments, a lot of them mention the things that you messed up on. Just seems like you rushed a bit and didn't pay attention to the finer details. such as the muzzle break position, the texture-less watch, and a few other things. I don;t really remember them exactly 0and don;t want to misquote people. But I think it was.. Soilder11 who gave the example of the muzzle break.

      All of that has been fixed on the day it was released and most of it was due to laziness on my part. Thats why I count on the community to point out stuff so I can fix it.

      Bananite
    • $horty's Levels
      • P1: Beggar
        Points: 300
      • E1: Helper
        EF: 1
      • A4: Graduate
        Account Age: 3 years
      Posted 2 years ago

      Posted by Mastergfunk

      Posted by $horty Great release IDEA. But you definitely failed a lot of major things to make a successful one...

      Would be nice to see a list of what I messed up. All I did was add a acog and convert the m4 anims to sg522.

      Just read through the comments, a lot of them mention the things that you messed up on. Just seems like you rushed a bit and didn't pay attention to the finer details. such as the muzzle break position, the texture-less watch, and a few other things. I don;t really remember them exactly 0and don;t want to misquote people. But I think it was.. Soilder11 who gave the example of the muzzle break.

    • Mastergfunk's Levels
      • P1: Beggar
        Points: 420
      • A4: Graduate
        Account Age: 3 years
      Posted 2 years ago

      Posted by Talon 733

      Posted by Mastergfunk

      Posted by Talon 733

      Posted by Mastergfunk

      Posted by $horty Great release IDEA. But you definitely failed a lot of major things to make a successful one...

      Would be nice to see a list of what I messed up. All I did was add a acog and convert the m4 anims to sg522.

      well one of the things is the mag on the world model sticks out the side of the gun, and the world model textures do not match the view model textures

      The mag sticks out due to valve fucking up the animations. But I can fix it, The only thing is when you reload the mag will stay in place rather than pulling it out. I will update the release with the textures fixed for ppl who dont know how to edit vmts. Thank you for pointing that out btw. Also it use's the m4a1 sounds because the gun was originally released as a m4. Working on a script to fix that tho.

      ah i wasint the one who complained about the sounds :/

      I know just put that in the post so peeps know I am aware of it.

      Bananite
    • Mastergfunk's Levels
      • P1: Beggar
        Points: 420
      • A4: Graduate
        Account Age: 3 years
      Posted 2 years ago

      Posted by Talon 733

      Posted by Mastergfunk

      Posted by $horty Great release IDEA. But you definitely failed a lot of major things to make a successful one...

      Would be nice to see a list of what I messed up. All I did was add a acog and convert the m4 anims to sg522.

      well one of the things is the mag on the world model sticks out the side of the gun, and the world model textures do not match the view model textures

      The mag sticks out due to valve fucking up the animations. But I can fix it, The only thing is when you reload the mag will stay in place rather than pulling it out. I will update the release with the textures fixed for ppl who dont know how to edit vmts. Thank you for pointing that out btw. Also it use's the m4a1 sounds because the gun was originally released as a m4. Working on a script to fix that tho.

      Bananite
    • Talon 733's Levels
      • P1: Beggar
        Points: 908
      • A4: Graduate
        Account Age: 2 years
      Username
      Talon 733
      Posted 2 years ago

      Posted by Mastergfunk

      Posted by $horty Great release IDEA. But you definitely failed a lot of major things to make a successful one...

      Would be nice to see a list of what I messed up. All I did was add a acog and convert the m4 anims to sg522.

      well one of the things is the mag on the world model sticks out the side of the gun, and the world model textures do not match the view model textures

    • Pro3z's Levels
      • P2: Drudge
        Points: 3,687
      • A4: Graduate
        Account Age: 3 years
      Posted 2 years ago

      fix the sounds....

      right now it's looks like the sounds load M4A1 sounds instead SG552

      sorry for my bad english

      User Title
      The World That Never Was.
    • Mastergfunk's Levels
      • P1: Beggar
        Points: 420
      • A4: Graduate
        Account Age: 3 years
      Posted 2 years ago

      Posted by $horty Great release IDEA. But you definitely failed a lot of major things to make a successful one...

      Would be nice to see a list of what I messed up. All I did was add a acog and convert the m4 anims to sg522.

      Bananite

    Credits

    Submitter
    Mastergfunk's Levels
    • P1: Beggar
      Points: 420
    • A4: Graduate
      Account Age: 3 years
    Mastergfunk (Creator/Co-creator)
    Key Authors
    Matergfunk
    compile/wee/hack
    Masada/ScarRail/Acog/Watch
    BrainCollector
    Animation
    End of Days
    Masada Model/UV
    B0T
    Pmag model/UV
    IppE
    Masada texture
    Futon
    Sounds
    Grall19
    black edit
    End of Days
    Model
    Racer445
    textures
    Milo
    uv's edits
    TheLama
    acog model
    AcidSnake
    acog texture
    Teh Snake
    Watch Model
    amp;amp;amp;amp
    Textures
    Contributors
    README
    none
    Special Thanks
    You
    being awesome

    Rating

    Expert
    9.21/10
    Based off 7 rating(s)

    Additional Info

    Model Class
    Hacked Custom Model
    Texture Class
    Recolor

    Stats

    Post Count
    30
    ViewCount
    30,806
    Downloads
    8,920
    Date Added
    2 years ago
    Date Modified
    2 years ago

    License

    YOU CAN DO ANYTHING YOU WANT TO THIS SKINS.BUT USE IT ONLY FOR PERSONAL USE,DO NOT SHARE THIS TO ANYWHERE

    Share

    Embed Code
    Code to use:

    More embeddable images

    Bookmark and Share