End Of Days Magpul Masada

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WATCH FIX DOWNLOAD ! Image

Hope you like it =)

    UPDATE
  • Fixed the AO shadow soldier pointed out, aswell as the muzzel flash for the wees.
  • comes with all Black & Tan textures or u can mix and match!
  • Tan Camo is default
  • Deleted the extra textures!
  • Masada

    BrainCollector : Animation

    End of Days : Masada Model/UV

    B0T : Pmag model/UV

    IppE : Masada texture

    MasterGfunk: compile/hack/wee

    Futon: Sounds

    Grall19: black edit

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    End of Days: Model

    Racer445: textures

    b0t: uv's

    Milo: uv's edits

  • Acog

    TheLama: acog model

    AcidSnake: acog texture

  • Watch

    Teh Snake: Watch Model

    amp;amp;amp;amp: Textures

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    Comments

    • Whiplash88 avatar
      Whiplash88
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      2 years ago:

      Pros:

      • Looks great!

      Cons:

      • A little loud... :/
      • WTF is with the watch???

      Notes:

      • How do I "do the VMT edit" to get rid of the watch???
      Bananite
    • Mastergfunk avatar
      Mastergfunk
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      3 years ago:

      Posted by csmklee how can i get rid of the watch on the sleeve?

      i dont want to have a different left hand when picking up different guns

      you can do the vtm edit that will remove it...

      Bananite
    • csmklee avatar
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      3 years ago:

      how can i get rid of the watch on the sleeve?

      i dont want to have a different left hand when picking up different guns

      • Agree stamp iconAgree x 1
      Bananite
    • Mastergfunk avatar
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      3 years ago:

      Posted by $horty

      Posted by Mastergfunk

      Posted by $horty Great release IDEA. But you definitely failed a lot of major things to make a successful one...

      Would be nice to see a list of what I messed up. All I did was add a acog and convert the m4 anims to sg522.

      Just read through the comments, a lot of them mention the things that you messed up on. Just seems like you rushed a bit and didn't pay attention to the finer details. such as the muzzle break position, the texture-less watch, and a few other things. I don;t really remember them exactly 0and don;t want to misquote people. But I think it was.. Soilder11 who gave the example of the muzzle break.

      All of that has been fixed on the day it was released and most of it was due to laziness on my part. Thats why I count on the community to point out stuff so I can fix it.

      Bananite
    • $horty avatar
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      3 years ago:

      Posted by Mastergfunk

      Posted by $horty Great release IDEA. But you definitely failed a lot of major things to make a successful one...

      Would be nice to see a list of what I messed up. All I did was add a acog and convert the m4 anims to sg522.

      Just read through the comments, a lot of them mention the things that you messed up on. Just seems like you rushed a bit and didn't pay attention to the finer details. such as the muzzle break position, the texture-less watch, and a few other things. I don;t really remember them exactly 0and don;t want to misquote people. But I think it was.. Soilder11 who gave the example of the muzzle break.

    • Mastergfunk avatar
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      3 years ago:

      Posted by Talon 733

      Posted by Mastergfunk

      Posted by Talon 733

      Posted by Mastergfunk

      Posted by $horty Great release IDEA. But you definitely failed a lot of major things to make a successful one...

      Would be nice to see a list of what I messed up. All I did was add a acog and convert the m4 anims to sg522.

      well one of the things is the mag on the world model sticks out the side of the gun, and the world model textures do not match the view model textures

      The mag sticks out due to valve fucking up the animations. But I can fix it, The only thing is when you reload the mag will stay in place rather than pulling it out. I will update the release with the textures fixed for ppl who dont know how to edit vmts. Thank you for pointing that out btw. Also it use's the m4a1 sounds because the gun was originally released as a m4. Working on a script to fix that tho.

      ah i wasint the one who complained about the sounds :/

      I know just put that in the post so peeps know I am aware of it.

      Bananite
    • Mastergfunk avatar
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      3 years ago:

      Posted by Talon 733

      Posted by Mastergfunk

      Posted by $horty Great release IDEA. But you definitely failed a lot of major things to make a successful one...

      Would be nice to see a list of what I messed up. All I did was add a acog and convert the m4 anims to sg522.

      well one of the things is the mag on the world model sticks out the side of the gun, and the world model textures do not match the view model textures

      The mag sticks out due to valve fucking up the animations. But I can fix it, The only thing is when you reload the mag will stay in place rather than pulling it out. I will update the release with the textures fixed for ppl who dont know how to edit vmts. Thank you for pointing that out btw. Also it use's the m4a1 sounds because the gun was originally released as a m4. Working on a script to fix that tho.

      Bananite
    • Talon 733 avatar
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      3 years ago:

      Posted by Mastergfunk

      Posted by $horty Great release IDEA. But you definitely failed a lot of major things to make a successful one...

      Would be nice to see a list of what I messed up. All I did was add a acog and convert the m4 anims to sg522.

      well one of the things is the mag on the world model sticks out the side of the gun, and the world model textures do not match the view model textures

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    • Pro3z avatar
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      3 years ago:

      fix the sounds....

      right now it's looks like the sounds load M4A1 sounds instead SG552

      sorry for my bad english

      The World That Never Was. avatar
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    • Mastergfunk avatar
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      3 years ago:

      Posted by $horty Great release IDEA. But you definitely failed a lot of major things to make a successful one...

      Would be nice to see a list of what I messed up. All I did was add a acog and convert the m4 anims to sg522.

      Bananite

    Credits

    Key Authors
    Matergfunk
    compile/wee/hack
    Masada/ScarRail/Acog/Watch
    BrainCollector
    Animation
    End of Days
    Masada Model/UV
    B0T
    Pmag model/UV
    IppE
    Masada texture
    Futon
    Sounds
    Grall19
    black edit
    End of Days
    Model
    Racer445
    textures
    Milo
    uv's edits
    TheLama
    acog model
    AcidSnake
    acog texture
    Teh Snake
    Watch Model
    amp;amp;amp;amp
    Textures
    Contributors
    README
    none
    Special Thanks
    You
    being awesome

    Submitter

    Mastergfunk avatar
    Mastergfunk
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    Mastergfunk
    (Creator/Co-creator)

    Rating

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    9.21/10
    Based off 7 rating(s)

    Additional Info

    Model Class
    Hacked Custom Model
    Texture Class
    Recolor

    Stats

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    30
    ViewCount
    32,455
    Downloads
    9,377
    Date Added
    3 years ago
    Date Modified
    3 years ago

    License

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