the awpenstein

an awp based on Van Halen's "frankenstein" guitar

a simple reskin i made to install go to materials/models/weapons/v_models/snip_awp

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Comments

  • Commander Fi5h's Levels
    • P1: Beggar
      Points: 103
    • A2: Tenderfoot
      Account Age: 12 months
    8 months ago:

    Give him a break, its his first skin.

    Professional Gamer ;)
  • Goombadude3's Levels
    • P1: Beggar
      Points: 16
    • A5: Veteran
      Account Age: 4 years
  • PixelBlast's Levels
    • P1: Beggar
      Points: 270
    • A3: Apprentice
      Account Age: 2 years
    2 years ago:

    Recolors/Retextures are considered the easiest part of skinning. I don't think you'll ever start making real skins considering that you probably don't know anything about 3D modelisation/animation.

    You're better off not posting anything at all if it's something of this quality.

    Bananite
  • hisuky's Levels
    • A4: Graduate
      Account Age: 3 years
    3 years ago:

    Posted by Soldier11 Well, a recolor or edit (hard to find a proper name) is rather bad. You basically took a random photo from Google and overlayed it on the default texture. It takes maximally 5 minutes (because the saving process will take more time than actually overlaying the photo...).

    Try to learn how to make a completely new texture from scratch instead of overlaying a bunch of images. Details will be lost and the whole thing looks really really bad.

    Maybe post a WiP in the appropriate section to get more critics to improve your work and enhance it till you have a decent release ready to be published.

    Also, add better screenshoots next time. Try to take them under different light conditions and angles. Use visually attractive maps that support your texture.

    Try to make use of shaders, too. Check out this tutorial about phong shading.

    i know it was completely effortless but it was my first skin and im still learning i made like 3 skins so far and i only made this one because i thought the awp was a little bland and boring and i didnt want to just download a solid gold skin for it so i decided to make this by the way thanks for the tutorial i will read it and try to improve myself

    "would you like some caca
  • Soldier11's Levels
    • P2: Drudge
      Points: 2,383
    • E1: Helper
      EF: 13
    • A5: Veteran
      Account Age: 5 years
    Username
    Soldier11
    3 years ago:

    Well, a recolor or edit (hard to find a proper name) is rather bad. You basically took a random photo from Google and overlayed it on the default texture. It takes maximally 5 minutes (because the saving process will take more time than actually overlaying the photo...).

    Try to learn how to make a completely new texture from scratch instead of overlaying a bunch of images. Details will be lost and the whole thing looks really really bad.

    Maybe post a WiP in the appropriate section to get more critics to improve your work and enhance it till you have a decent release ready to be published.

    Also, add better screenshoots next time. Try to take them under different light conditions and angles. Use visually attractive maps that support your texture.

    Try to make use of shaders, too. Check out this tutorial about phong shading.

    User Title
    I'm a 3D Animator.
  • hisuky's Levels
    • A4: Graduate
      Account Age: 3 years
    3 years ago:

    Posted by Wound better then your last skin you posted like 2-4 hours ago. you need to put alot more effort in your retextures, at thia state it looks boring and effortless. the texture looks rushed and hasted.

    • you got to use static lightning , i recommend Dodge/burn tools to make a decent texture.
    • If you want I can improve this textures vmt, making normals, phong.
    • add noise and scratches, it look really good after that step.

    I got examples for you first theres This one m' boy

    and this Tutorial made by my Friend The Nuke is good for starters, Here it is

    although this site have some members who only leave Unconstructive feedback and thinking they make much better skins/retextures

    thank you for actually posting a helpfull coment instead of this sux becuz its rong! i would love it if you retextured it

    "would you like some caca
  • HylianWolf's Levels
    • P1: Beggar
      Points: 8
    • A4: Graduate
      Account Age: 4 years
    3 years ago:

    camo overlay improperly sized on the stock, never looks good...you disgrace Eddy.

  • 4Echo's Levels
    • P2: Drudge
      Points: 2,607
    • E1: Helper
      EF: 13
    • A4: Graduate
      Account Age: 3 years
    Username
    4Echo
    3 years ago:

    better then your last skin you posted like 2-4 hours ago. you need to put alot more effort in your retextures, at thia state it looks boring and effortless. the texture looks rushed and hasted.

    • you got to use static lightning , i recommend Dodge/burn tools to make a decent texture.
    • If you want I can improve this textures vmt, making normals, phong.
    • add noise and scratches, it look really good after that step.

    I got examples for you first theres This one m' boy

    and this Tutorial made by my Friend The Nuke is good for starters, Here it is

    although this site have some members who only leave Unconstructive feedback and thinking they make much better skins/retextures

    • Agree x 2
    • Helpful x 2
    Youre not ready for this jelly

Credits

Submitter
hisuky's Levels
  • A4: Graduate
    Account Age: 3 years
hisuky (Creator/Co-creator)
Key Authors
hisuky
skinning

Rating

Beginner-
4.14/10
Based off 7 rating(s)

Additional Info

Model Class
Default Model
Texture Class
Default

Stats

Post Count
8
ViewCount
9,443
Downloads
4,492
Date Added
3 years ago
Date Modified
3 years ago

License

N/A

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