Counter-Strike: Source

Default Weapon Skin Pack

Re-Origin, Re-Texture, UV, Compiler, Collector: Predaaator

Models, Textures, Sounds, Animations, UV, Compilers (not mentioned as the credit form is at it's max number):
Soul-Slayer
Spanks
SPR
Stoke
Strykerwolf
Sureshot
Syco
T[]sauRU$
Teh Snake
Thanez
The Noid
The_Tub
TheLama Torque
Twinke Masta
Unbreakable
vagrant
Valo
Valve
vashts1985
Vunsunta
Wanhchung
Wannabe
Will
Xero
ZeeJ

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  • Soapaosin avatar
    Soapaosin Offline
    Member Joined 2 years ago
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    Not too shabby, but terrible origins.

    Echo of Pain
  • Northernspirit12 avatar
    Northernspirit12 Offline
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    Member Joined 2 years ago
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    Notes:

    • I don't suppose you would know how to fix the left handed m4 in Gmod? Your script works just fine in CS:S, but it doesn't work when ported over into gmod D:
    Bananite
  • Gazoline avatar
    Gazoline Offline
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    What's the music name?

  • Dark shooter avatar
    Dark shooter Offline
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    Member Joined 3 years ago
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    nice i was looking for something like this all over this one!

    Inactive avatar
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  • pizzadox avatar
    pizzadox Offline
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    Pros:

    • coollll man thxxxxxxxx
  • GhostFace0621 avatar
    GhostFace0621 Offline
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    Guys, if you are having trouble with the left-handed M4A1, do this.

    Go to your cstrike folder and create a folder name scripts then inside that, create a text file and save it as _weapon_m4a1_ and type this inside:

    WeaponData
    {
        "MaxPlayerSpeed"         "230" 
        "WeaponType"             "Rifle"
        "FullAuto"                1
        "WeaponPrice"             "3100"
        "WeaponArmorRatio"         "1.4"
        "CrosshairMinDistance"         "4"
        "CrosshairDeltaDistance"     "3"
        "Team"                 "CT"
        "BuiltRightHanded"         "1"
        "PlayerAnimationExtension"     "m4"
        "MuzzleFlashScale"        "1.6"
        
        "CanEquipWithShield"        "0"
        
        
        // Weapon characteristics:
        "Penetration"            "2"
        "Damage"            "33"
        "Range"                "8192"
        "RangeModifier"            "0.97"
        "Bullets"            "1"
        "CycleTime"            "0.09"
        "AccuracyDivisor"        "220"
        "AccuracyOffset"        "0.3"
        "MaxInaccuracy"            "1.0"
        "TimeToIdle"            "1.5"
        "IdleInterval"            "60"
        
        // New accuracy model parameters
        "Spread"                    0.00060
        "InaccuracyCrouch"            0.00525
        "InaccuracyStand"            0.00700
        "InaccuracyJump"            0.34151
        "InaccuracyLand"            0.06830
        "InaccuracyLadder"            0.08538
        "InaccuracyFire"            0.01266
        "InaccuracyMove"            0.06872
                                     
        "SpreadAlt"                    0.00054
        "InaccuracyCrouchAlt"        0.00525
        "InaccuracyStandAlt"        0.00700
        "InaccuracyJumpAlt"            0.34846
        "InaccuracyLandAlt"            0.06969
        "InaccuracyLadderAlt"        0.08712
        "InaccuracyFireAlt"            0.01165
        "InaccuracyMoveAlt"            0.07039
                                     
        "RecoveryTimeCrouch"        0.26973
        "RecoveryTimeStand"            0.37762
        
        // Weapon data is loaded by both the Game and Client DLLs.
        "printname"            "#Cstrike_WPNHUD_M4A1"
        "viewmodel"            "models/weapons/v_rif_m4a1.mdl"
        "playermodel"            "models/weapons/w_rif_m4a1.mdl"
        "SilencerModel"            "models/weapons/w_rif_m4a1_silencer.mdl"
        
        "anim_prefix"            "anim"
        "bucket"            "0"
        "bucket_position"        "0"
    
        "clip_size"            "30"
        
        "primary_ammo"            "BULLET_PLAYER_556MM"
        "secondary_ammo"        "None"
    
        "weight"            "25"
        "item_flags"            "0"
    
        // Sounds for the weapon. There is a max of 16 sounds per category (i.e. max 16 "single_shot" sounds)
        SoundData
        {
            //"reload"            "Weapon_AWP.Reload"
            //"empty"                "Default.ClipEmpty_Rifle"
            "single_shot"        "Weapon_M4A1.Single"
            "special1"            "Weapon_M4A1.Silenced"
            "special2"            "Weapon_M4A1.Silencer_Off"
            "special3"            "Weapon_M4A1.Silencer_On"
        }
    
        // Weapon Sprite data is loaded by the Client DLL.
        TextureData
        {
            "weapon"
            {
                    "font"        "CSweaponsSmall"
                    "character"    "W"
            }
            "weapon_s"
            {    
                    "font"        "CSweapons"
                    "character"    "W"
            }
            "ammo"
            {
                    "font"        "CSTypeDeath"
                    "character"        "N"
            }
            "crosshair"
            {
                    "file"        "sprites/crosshairs"
                    "x"            "0"
                    "y"            "48"
                    "width"        "24"
                    "height"    "24"
            }
            "autoaim"
            {
                    "file"        "sprites/crosshairs"
                    "x"            "0"
                    "y"            "48"
                    "width"        "24"
                    "height"    "24"
            }
        }
        ModelBounds
        {
            Viewmodel
            {
                Mins    "-10 -2 -13"
                Maxs    "30 10 0"
            }
            World
            {
                Mins    "-8 -9 -6"
                Maxs    "29 9 8"
            }
        }
    }
    
    • Thanks stamp iconThanks x 1
    Bananite
  • Tundergun avatar
    Tundergun Offline
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    Wonderful pack. Although the M4A1 seems to be on the left side in GG servers.

    If you could fix that, or if someone knows how to fix this; please let me know.

    Just a regular guy.
  • FiReSt0nE avatar
    FiReSt0nE Offline
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    Member Joined 5 years ago
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    Improvements:

    • please fix the weaponscript so that m4 is always at right side
    Yabba-Dabba-Doo
  • Price. avatar
    Price. Offline
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    Member Joined 4 years ago
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    the M249, whose anims is that?

    wtfjapanseriously.
  • qEpsilonp avatar
    qEpsilonp Offline
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    How should I go about installing this?

    Bananite

Submitter

Predaaator avatar
Predaaator Offline
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Member Joined 10 years ago

Predaaator
Creator

Category

Rating

9.67/10
Expert+
Skill LevelRatingVotes
Expert+++ 9 to 10 30
Expert++ 9 to 10 20
Expert+ 9 to 10 10
Expert 9 to 10 5
Intermediate+ 8 to 8.99 3
Intermediate 7 to 7.99 3
Beginner+ 6 to 6.99 2
Beginner 5 to 5.99 2
Beginner- 0 to 4.99 2

Details

Model Class
Custom Model
Texture Class
Recolor

Stats

Post Count
22
ViewCount
68,230
Downloads
24,099
Date Added
4 years ago
Date Modified
3 years ago

License

N/A