Default Weapon Skin Pack

These selection was made by me, I think they are pretty, NOT THE BEST.

Re-Origin, Re-Texture, UV, Compiler, Collector: Predaaator

Models, Textures, Sounds, Animations, UV, Compilers (not mentioned as the credit form is at it's max number):
Soul-Slayer
Spanks
SPR
Stoke
Strykerwolf
Sureshot
Syco
T[]sauRU$
Teh Snake
Thanez
The Noid
The_Tub
TheLama Torque
Twinke Masta
Unbreakable
vagrant
Valo
Valve
vashts1985
Vunsunta
Wanhchung
Wannabe
Will
Xero
ZeeJ

Oh noes! You're not a Member!

Want access to cool stuff? As a member you can:

  • Post. Give the submitter your thoughts on this Skin.
  • Say Thanks. Show your appreciation by sending the submitter points.
  • Stamp Posts. Let other posters know what you think of their posts.
  • Rate. Give this Skin a rating out of 10.
  • Flag. Alert moderators and warn members of a problem with this Skin.
  • Vote. Vote the submitter for the Monthly Awards.
  • Subscribe. Get notified when this submitter submits again.

Interested? Register or Login

Comments

  • Soapaosin's Levels
    • P1: Beggar
      Points: 27
    • A2: Tenderfoot
      Account Age: 8 months
    Posted 25 days ago

    Not too shabby, but terrible origins.

    Echo of Pain
  • Northernspirit12's Levels
    • P1: Beggar
      Points: 15
    • A2: Tenderfoot
      Account Age: 11 months
    Posted 11 months ago

    Notes:

    • I don't suppose you would know how to fix the left handed m4 in Gmod? Your script works just fine in CS:S, but it doesn't work when ported over into gmod D:
    Bananite
  • Gazoline's Levels
    • P1: Beggar
      Points: 133
    • A3: Apprentice
      Account Age: 1 year
    Posted 1 year ago

    What's the music name?

  • Dark shooter's Levels
    • P2: Drudge
      Points: 1,964
    • A3: Apprentice
      Account Age: 2 years
    Posted 1 year ago

    nice i was looking for something like this all over this one!

    User Title
    C:/gamebanana/members/1308042
  • pizzadox's Levels
    • P1: Beggar
      Points: 156
    • A3: Apprentice
      Account Age: 2 years
    Posted 2 years ago

    Pros:

    • coollll man thxxxxxxxx
  • GhostFace0621's Levels
    • P1: Beggar
      Points: 93
    • A3: Apprentice
      Account Age: 2 years
    Posted 2 years ago

    Guys, if you are having trouble with the left-handed M4A1, do this.

    Go to your cstrike folder and create a folder name scripts then inside that, create a text file and save it as _weapon_m4a1_ and type this inside:

    WeaponData
    {
        "MaxPlayerSpeed"         "230" 
        "WeaponType"             "Rifle"
        "FullAuto"                1
        "WeaponPrice"             "3100"
        "WeaponArmorRatio"         "1.4"
        "CrosshairMinDistance"         "4"
        "CrosshairDeltaDistance"     "3"
        "Team"                 "CT"
        "BuiltRightHanded"         "1"
        "PlayerAnimationExtension"     "m4"
        "MuzzleFlashScale"        "1.6"
        
        "CanEquipWithShield"        "0"
        
        
        // Weapon characteristics:
        "Penetration"            "2"
        "Damage"            "33"
        "Range"                "8192"
        "RangeModifier"            "0.97"
        "Bullets"            "1"
        "CycleTime"            "0.09"
        "AccuracyDivisor"        "220"
        "AccuracyOffset"        "0.3"
        "MaxInaccuracy"            "1.0"
        "TimeToIdle"            "1.5"
        "IdleInterval"            "60"
        
        // New accuracy model parameters
        "Spread"                    0.00060
        "InaccuracyCrouch"            0.00525
        "InaccuracyStand"            0.00700
        "InaccuracyJump"            0.34151
        "InaccuracyLand"            0.06830
        "InaccuracyLadder"            0.08538
        "InaccuracyFire"            0.01266
        "InaccuracyMove"            0.06872
                                     
        "SpreadAlt"                    0.00054
        "InaccuracyCrouchAlt"        0.00525
        "InaccuracyStandAlt"        0.00700
        "InaccuracyJumpAlt"            0.34846
        "InaccuracyLandAlt"            0.06969
        "InaccuracyLadderAlt"        0.08712
        "InaccuracyFireAlt"            0.01165
        "InaccuracyMoveAlt"            0.07039
                                     
        "RecoveryTimeCrouch"        0.26973
        "RecoveryTimeStand"            0.37762
        
        // Weapon data is loaded by both the Game and Client DLLs.
        "printname"            "#Cstrike_WPNHUD_M4A1"
        "viewmodel"            "models/weapons/v_rif_m4a1.mdl"
        "playermodel"            "models/weapons/w_rif_m4a1.mdl"
        "SilencerModel"            "models/weapons/w_rif_m4a1_silencer.mdl"
        
        "anim_prefix"            "anim"
        "bucket"            "0"
        "bucket_position"        "0"
    
        "clip_size"            "30"
        
        "primary_ammo"            "BULLET_PLAYER_556MM"
        "secondary_ammo"        "None"
    
        "weight"            "25"
        "item_flags"            "0"
    
        // Sounds for the weapon. There is a max of 16 sounds per category (i.e. max 16 "single_shot" sounds)
        SoundData
        {
            //"reload"            "Weapon_AWP.Reload"
            //"empty"                "Default.ClipEmpty_Rifle"
            "single_shot"        "Weapon_M4A1.Single"
            "special1"            "Weapon_M4A1.Silenced"
            "special2"            "Weapon_M4A1.Silencer_Off"
            "special3"            "Weapon_M4A1.Silencer_On"
        }
    
        // Weapon Sprite data is loaded by the Client DLL.
        TextureData
        {
            "weapon"
            {
                    "font"        "CSweaponsSmall"
                    "character"    "W"
            }
            "weapon_s"
            {    
                    "font"        "CSweapons"
                    "character"    "W"
            }
            "ammo"
            {
                    "font"        "CSTypeDeath"
                    "character"        "N"
            }
            "crosshair"
            {
                    "file"        "sprites/crosshairs"
                    "x"            "0"
                    "y"            "48"
                    "width"        "24"
                    "height"    "24"
            }
            "autoaim"
            {
                    "file"        "sprites/crosshairs"
                    "x"            "0"
                    "y"            "48"
                    "width"        "24"
                    "height"    "24"
            }
        }
        ModelBounds
        {
            Viewmodel
            {
                Mins    "-10 -2 -13"
                Maxs    "30 10 0"
            }
            World
            {
                Mins    "-8 -9 -6"
                Maxs    "29 9 8"
            }
        }
    }
    
    • Thanks x 1
    Bananite
  • Tundergun's Levels
    • P1: Beggar
      Points: 488
    • A6: Elder
      Account Age: 8 years
    Posted 2 years ago

    Wonderful pack. Although the M4A1 seems to be on the left side in GG servers.

    If you could fix that, or if someone knows how to fix this; please let me know.

    Just a regular guy.
  • FiReSt0nE's Levels
    • P1: Beggar
      Points: 2
    • A4: Graduate
      Account Age: 4 years
    Posted 2 years ago

    Improvements:

    • please fix the weaponscript so that m4 is always at right side
    Yabba-Dabba-Doo
  • Price.'s Levels
    • P2: Drudge
      Points: 5,045
    • A4: Graduate
      Account Age: 2 years
    Posted 2 years ago

    the M249, whose anims is that?

    wtfjapanseriously.
  • qEpsilonp's Levels
    • A4: Graduate
      Account Age: 2 years
    Posted 2 years ago

    How should I go about installing this?

    Bananite