Counter-Strike: Source

Default Reanimation Pack

A decent sized project I had been working on for a long while. This reanimation pack replaces most (not all) default weapons in CSS. I did not finish some weapons due to lost of interest. The weapons I did not finish are the Knife, USP, Fiveseven, P90, M249, and none of the grenades.

The basic style I was going for in this pack is to recreate valve's default animations with my own style. I kept the origins, sounds, and the concepts of the animations the same, but with my own way of doing it. Pretty much saying how I interpret what the animations should have looked like, instead of what was actually done.

Place the models folder in your cstrike directory. It does not require scripts or sounds, so you may need to delete those prior to installing this.

Itbankrock's Video:

Max(R)'s Video:

Download 3 mb

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  • RareFeline avatar
    RareFeline Offline
    1,601 points Ranked 2420th
    Member Joined 9 months ago
    • Report icon

    Do these still work online and will it change my weapon origins?

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    Top Scrub Lord
  • Clener74 avatar
    Clener74 avatar Offline
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    Posted by itzswift

    Okay, can someone please help me out and explain to me how to correctly place the files into the game? I'm insanely confused

    Go to cstrike > custom, make a new folder called "Animations", and paste inside it the "models" folder that comes from the download.

    Cheers.

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  • itzswift avatar
    itzswift Offline
    Member Joined 30 days ago
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    Okay, can someone please help me out and explain to me how to correctly place the files into the game? I'm insanely confused

    Bananite
  • Anonymous
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    nice nice nice nice nice

  • Pixel. avatar
    Pixel. Offline
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    Member Joined 2 years ago
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    DARKSIDE
    • Report icon

    hey,mantuna.this is just a suggestion so u dont have to do it but could u change the positioning of the weapons?

    • Agree x 1
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    WHO STOLE MAH BANANA
  • SenorSmoothyBuns avatar
    SenorSmoothyBuns Offline
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    Posted by GhostFace0621 Just one question. What program did you use to change the animations of these guns? I want to make my own animation.

    3dsmax

    Making,rating,and testing
  • Over Lord Zymeth avatar
    Over Lord Zymeth Offline
    1,522 points Ranked 2545th
    Member Joined 3 years ago
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    a Nice dEfault Reanims...

    SOme weapons have a **** bolt Up In AWP and SCOUT

    M4 is cool...

    BTW..

    MAKE A UPDATE FOR THIS!!!!

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    Rst ツ
  • GhostFace0621 avatar
    GhostFace0621 Offline
    Member Joined 3 years ago
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    Just one question. What program did you use to change the animations of these guns? I want to make my own animation.

    Bananite
  • 314159ACE avatar
    314159ACE Offline
    Member Joined 3 years ago
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    Pros:

    • Good Animations for most of the guns

    Cons:

    • M4 is tilted a bit (im very picky)
    • for the snipers try making the slide acctually go back

    Notes:

    • everything else is fine, good job
    M4A1+Deagle FTW
  • Spectrum666 avatar
    Spectrum666 Offline
    350 points Ranked 9148th
    Member Joined 4 years ago
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    Pros:

    • at last, my css looks finally awesome!
    • maintains the valve style

    Cons:

    • there is not cons
    • why im making stupid comments? LOL
    Bananite

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Credits

Key Authors
ManTuna
Animations, Compiles
Itbankrock
Muzzleflash, Shell Ejection, Recompile
Max(R)
Testing
Valve
Models, Textures, Sounds

Submitter

ManTuna avatar
ManTuna avatar Offline
48,173 points Ranked 76th
Member Joined 8 years ago

ManTuna avatar
ManTuna

Creator

Category

Rating

9.82/10
Expert+++
Skill LevelRatingVotes
Expert+++ 9 to 10 30
Expert++ 9 to 10 20
Expert+ 9 to 10 10
Expert 9 to 10 5
Intermediate+ 8 to 8.99 3
Intermediate 7 to 7.99 3
Beginner+ 6 to 6.99 2
Beginner 5 to 5.99 2
Beginner- 0 to 4.99 2

Details

Model Class
Default Model
Texture Class
Default

Stats

Posts
43
Views
38,765
Downloads
10,957
Date Added
4 years ago

DevNotes

3dsmax 8

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