M4A1 for AK

3rd release on here, and my newest, and I have to say, best animations so far. Big thanks to Win-Zip again for the Render and Compile~

Thanks to Max(R) for the preview:

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Comments

  • Crimson's Levels
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    Posted 1 year ago

    Posted by Kri3G

    how could you waste somthing like that for the fu*in AK

    So, let me get this straight, from what your angry post is. Your mad that I used a Highpoly M4, in which its released so that ANYONE may use it to their purpose, to replace the AK-47? If you don't like it for that reason, then try to be less ignorant and simply pass over this submission.

    User Title
    Trained Tolerance
  • Bobbotheclown's Levels
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    Posted 1 year ago

    why didn't you put this on the m4?

    Bananite
  • Kreig's Levels
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    Posted 1 year ago

    how could you waste somthing like that for the fu*in AK

    User Title
    (sighs)....
  • Win-Zip's Levels
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    Username
    Win-Zip
    Posted 2 years ago

    Posted by Anonymous

    Pros:

    • Model and texture are good.

    Cons:

    • Muzzle flash is a bit rediculous
    • Your reload animation is all wrong. With the M4, you chamber a new round by pulling the bolt behind the carrier handle with two fingers. :P

    If you want realism, join the army. This is a game.

    • Funny x 1
    • Agree x 2
    • Win x 1
    User Title
    Grand Theft Ecstasy
  • Anonymous
    Posted 2 years ago

    Pros:

    • Model and texture are good.

    Cons:

    • Muzzle flash is a bit rediculous
    • Your reload animation is all wrong. With the M4, you chamber a new round by pulling the bolt behind the carrier handle with two fingers. :P
  • ThunderFromHeaven's Levels
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    Posted 2 years ago

    Yea, I think I like that :D Somebody, make AK-47 for m4a1 :)

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  • Crimson's Levels
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    Posted 2 years ago

    Posted by jackass26rus

    These models are made for a single game? Well played himself in solitary! and online animation does not work!

    Could you elaborate on this?

    User Title
    Trained Tolerance
  • jackass26rus's Levels
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    Posted 2 years ago

    These models are made for a single game? Well played himself in solitary! and online animation does not work!

    Bananite
  • Deadman's Levels
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    Posted 2 years ago

    Cool Model,but I won't put M4A1 for the sweet Ak-47

    User Title
    Some shiz'
  • Crimson's Levels
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    Posted 2 years ago

    Posted by Faffout

    I don't know why that vertgrip is there, An M4 for the AK slot is very original, though I can't say it would fit. The M4 was put as a CT weapon for a reason :P

    The animations are ok. The only bad thing I see on all your animations is your return to idles. Sometimes they're too fast, sometimes they're too slow. Most of the time they just stop on the idle position, I'm not saying that's bad but it would look a million times better and smoother of you added a small dip. The draw's return to idle would have been really good but it's just one straight frame to the idle position.

    I can't say the reload concept is original, it's already been done before. Agree with everyone that the shoots are too jumpy, this is because you tried to variate the shoots with different rotations, and these rotations were too far away from each other.

    Everything else is ok too. The sounds are great, though you could have used different sounds for the magout and magin. I don't think they fit, plus they're default. The model looks great as usual, but is overused. Agree with sHiBan, though it's an animation release so I won't let that affect my rating.

    I have already adressed the vert grip placement, I know that theres no rail and, as I said before, I'm not really strict on realism. The M4 may have been for the CT's but thats not to say a Terrorist at any time can create a M4 replica of sorts. I also do agree on the draw, I couldnt really be creative other than a bolt-catch draw, in which I haven't seen it been done before.

    Also, I can tell you didn't actually download the skin and try it in-game, rather you judged it off Max's video, since the magout and magin sounds are not default.

    In the preview within 3ds Max the reload to idle does contain a dip though Im not sure why it looks bad in game. Anyhow, I'll probably be making edits soon.

    User Title
    Trained Tolerance

Credits

Submitter
Crimson's Levels
  • P2: Drudge
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    Account Age: 4 years
Crimson (Creator/Co-creator)
Key Authors
Crimson
Animations
Win-Zip
Compile
Braincollector
Sounds
Futon
Sounds
LakeDowns
Sounds
Twinkie Masta
Model
Win-Zip
Render
BOT
Vert grip model/textures

Rating

8.95/10
Based off 15 rating(s)

Additional Info

Model Class
Custom Model
Texture Class
Recolor

Stats

Post Count
34
ViewCount
22,553
Downloads
7,068
Date Added
2 years ago
Date Modified
2 years ago

License

N/A

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