Next-gen Barrel

Because I currently learn how to make next-gen model stuff, I decided to bring some of it into CSS. So here is the outcome. Don't expect to much ^^ For those who know what I did - I'm still learning ;)

The "skin" works everywhere the model is used (HL2, the Episodes ect) just copy the materials folder in the right folder.

Credits:

Valve - Original Barrel Syncing - Normalmap and VMT

What does this do:

The skin adds a normalmap from the baked default barrel and it adds some phong.

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Code to use:

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Comments

Credits

Key Authors
Valve
Original Barrels
Syncing
Normalmap; VMT

Submitter

Syncing avatar
Syncing Offline
7,353 points Ranked 502nd
Member Joined 6 years ago

Syncing
Creator

Category

Rating

9.38/10
Based off 4 rating(s)

Details

Model Class
Hacked Default Model
Texture Class
Default

Stats

Post Count
15
ViewCount
8,037
Downloads
1,778
Date Added
4 years ago
Date Modified
4 years ago

License

N/A