Special Forces Combat Assault Rifle

shortys SCAR for sg552

Ok, as I promised I'll upload this damn SCAR, I tried to make this mod as best as I could. CSS is lacking really good FN SCAR therefore I converted one on Shortez amazing anims to sg552. There shouldn't be any problems with usage it on-line, sequences are correctly timed

What skin includes?

2 textures for choice, BLACK and TAN

3 types of reload anim: Tactical Boltpull, Bolt-release and...

Both reloads together(unique rare trick huh?)

Sleeved and Unsleeved versions for all 3 combinations

buypics & wee_models

FOR MORE SLEEVES TEXTURES, download THIS I have too weak upload speed to include it in archive, sry slv texture in pack is random one, try other textures...

Preview vid by Max(R):

Acog is messed up when compiling it so 0 updatez, sry

And NO REQUESTS, This is a RELEASE ...lol

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Comments

  • Sa10's Levels
    • P1: Beggar
      Points: 415
    • C1: Member
    • A3: Apprentice
      Account Age: 1 year
    Posted 1 year ago

    Very good job... That will be my permanent sg552 skin ))

    Bananite
  • Skydash's Levels
    • P2: Drudge
      Points: 2,885
    • E1: Helper
      EF: 3
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Username
    Skydash
    Posted 1 year ago

    Posted by J.Joker

    how does this have 2 reloading animations in one?

    Why recently do I see guys posting on my skins about obvious things like this...IKR, I need to make smth new, half a year inactive...

    About your question - I simply added 2nd reload after standard ones in .qc to prevent it from breaking them online but dat 2nd reload works only offline(anyway you can choose which one you prefer, both are not permanent option0

    Keyboard is broken...againn :(
  • J.Joker's Levels
    • P2: Drudge
      Points: 1,522
    • C1: Member
    • A4: Graduate
      Account Age: 2 years
    Posted 1 year ago

    how does this have 2 reloading animations in one?

    people never consider weight
  • DeathbatFiveNine's Levels
    • C1: Member
    • A5: Veteran
      Account Age: 4 years
    Posted 2 years ago

    Posted by D4rkst3r

    For some reason this skin appears on the left side, does anyone know fow to fix this? Peace

    Generally, the most common way to fix this is to do the following:

    1) Locate the "scripts" folder within "cstrike" (where you pretty much always drop your skins into).

    2) Scroll down (ignore the folder that says "weapon/s") and look for whatever weapon is giving you trouble (in this case, most likely it will read "weapon_sg552", it will be a text file).

    3) Open that text file; at the top will be "WeaponData"; two lines down will start a series of phrases surrounded by quotes (First one will be "MaxPlayerSpeed", for instance).

    4) Scroll down (what should be) seven lines from the "MaxPlayerSpeed" line, and look for the one that says "BuiltRightHanded". Across from that, you should see a value in quotes (similar to the lines above it). This value should by default be "0" (At least it has every time I've needed to fix this issue).

    5) Carefully go to the "0" value, and change the 0 to a 1 (It should look like: "1").

    6) Save the changes made to the text file and close the file.

    7) Run CSS and see if it worked! Hopes to Christ it does!

    Sorry, I know this is a tad long-winded, I'm challenged at summaries >.<

    Bananite
  • D4rkst3r's Levels
    • C1: Member
    • A5: Veteran
      Account Age: 4 years
    Posted 2 years ago

    For some reason this skin appears on the left side, does anyone know fow to fix this? Peace

    Do not disturb. Already distur
  • ChaosDerp's Levels
    • C1: Member
    • A4: Graduate
      Account Age: 2 years
    Posted 2 years ago

    AWESOME. BEST SCAR IVE USED!

    Bananite
  • RaptorHawk's Levels
    • P1: Beggar
      Points: 25
    • C1: Member
    • A5: Veteran
      Account Age: 4 years
    Posted 3 years ago

    Pros: All Cons: Nothing Improvements: ACOG and EOTECH Notes: Perfect

    Bananite
  • danerd9's Levels
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 3 years ago

    2 animations in one!? My head has exploded!

    Bananite
  • Ryan01089's Levels
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 3 years ago

    Can u make on book scar-h/L(IDK) anims?? http://www.fpsbanana.com/skins/75888

    User Title
    LOLOLOL
  • Bakugo's Levels
    • P1: Beggar
      Points: 261
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 3 years ago

    Pros: Looks good... you have some KickAss skills. Cuntinue skinning! Cons: Should include ACOG Notes: Nice Kee up the good work.

    User Title
    Just another nobody

Credits

Submitter
Skydash's Levels
  • P2: Drudge
    Points: 2,885
  • E1: Helper
    EF: 3
  • C1: Member
  • A4: Graduate
    Account Age: 3 years
Username
Skydash
(Redistributor)
Key Authors
Kami7ek
Compiling, bpics & render ofc
Original Authors
End of Days
Model
b0t
UV Map
Milo
UV edits
Racer445
Textures
Shortez
Anims
Strelok
Sounds
Antman
Normal maps
Mr. Brightside
Tan Texture Edits
William Brutality
Slv model
HappyCamper
Slv texture
Special Thanks
SpiceMustFlow
wee_model
Max(R)
HD Video Preview xD

Rating

9.84/10
Based off 11 rating(s)

Additional Info

Model Class
Custom Model
Texture Class
Recolor

Stats

Post Count
30
ViewCount
44,693
Downloads
13,067
Date Added
3 years ago
Date Modified
2 years ago

DevNotes

In July 2007, the US Army announced a limited competition between the M4 Carbine, FN SCAR, HK416, and the previously-shelved HK XM8(cancelled). Ten examples of each of the four competitors were involved. During the testing, 60,000 rounds apiece were fired from each of the 40 carbines in an "extreme dust environment." The purpose of the shootoff was for assessing future needs, not to select a replacement for the M4.

During the test, the SCAR suffered 226 stoppages ranking second to (cancelled) XM8 with 127 stoppages, but less compared to the M4 with 882 stoppages and the HK 416 with 233

License

You are not allowed to recompile or redistribute anything out of this release without explicit permission of the author!!

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