Cs_compound, unlimited. New areas and paths to take.
This is the first version of cscompoundunlimited. Feel free to post ideas either here or in my Profile for a version 2 (if I ever get around to making one).
Additions (to the standard): (North is facing straight out from CT Spawn.)
- Opened the Northern and Western Gates that were previously closed.
- Created indoor areas for the two warehouses to the West.
- Created a hole in the wall to the West of the complex.
- Added a trailer at the North end of the complex to jump over the wall.
- Created a Rooftop area for Ts to defend the complex with.
- Opened the previously closed door on the exterior walkway.
- Made the windows in all of the warehouses transparent for sniping.
- Broke the Eastern fence in two places to allow access.
- Created an indoor area for the warehouse to the East.
- Removed clipping and added a ladder down into the passage by CT Spawn.
- Created a stairwell in North-East corner going underground.
- Created a whole underground passage section for use by either team.
cscompoundunlimited is a project I've always wanted to do, an unlimited map. I'd originally planned to do one for italy but upon talking it through with a friend of mine we decided that it'd be a cool idea to do it for compound instead.
This map was originally made by Valve and edited further by me, Nexolate. Special Thanks go out to; Woo for the inspirational maps he makes, MrBlip and Crazypip666 for helping me solve some troublesome bugs during development. You may not copy, edit or redistribute this editted map without my explicit permission.
Enjoy.







