bhop_placeholder_beta

its beta, some places are dark, it's old boring unoriginal bunny hopping, it's not extremely hard, there are some climb part

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Comments

  • Serz's Levels
    • P1: Beggar
      Points: 281
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 9 months ago

    how have you not yet realized that your opinion has absolutely no value to me also the fact that you think I'm that bad at hammer would be offending if it didn't say so much more about you

    • wtf x 1
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    • Disagree x 1
    serz terrible
  • Shellfish's Levels
    • P1: Beggar
      Points: 324
    • E1: Helper
      EF: 4
    • C1: Member
    • A3: Apprentice
      Account Age: 1 year
    Posted 10 months ago

    I think it was a good decision to release beta here. It will hopefully pay itself back. :)

    So. You have done overall good job so far. I like how the concept and atmosphere are in balance, in other words, looks and musics go together very well. Design is also pretty cool. The fact that some levels are non-linear is in my opinion a plus, you should definitely keep it that way. It highlights the epic feeling that is characteristic for the concept. However it is also greater challenge for convenient gameplay and optimization. I think the routes and paths are well chosen, nothing wrong with that. Yet consideration for navigating in the map needs work. Players need to have some sort of guidance of where to go, where to jump next, on which surfaces you have to or don't have to jump. It's tricky issue to be solved but it may have significant results. There could be for instance some special textures or certain lighting that reveals where you bhop, where you climb and where is a checkpoint. You could also make some clear signs to follow. A few more things for gameplay: you could reduce the length of some stages by splitting them in several shorter stages(we need more easy stuff :D), some parts need a bit more light. Some surfaces are completely dark, hence giving unnatural look.

    That is pretty much it. Hope these thoughts come in handy. Have fun with mapping! :)

    • Agree x 2
    • Win x 1
    Bananite
  • Nitekillr's Levels
    • P2: Drudge
      Points: 3,008
    • E1: Helper
      EF: 3
    • C1: Member
    • A4: Graduate
      Account Age: 4 years
    Posted 10 months ago

    This map is poopie, just like you.
    In all seriousness, this is a fine map. I'm certainly enjoying all these newer maps with climb in them. One thing you may want to fix is the fact that it's the complete opposite of linear. It pretty much became a guessing game for me- hell, you had to help me out when I was playing it on sG (Cock Goblin).
    Oh, and fix that little square over in the corner. You know what I'm talking about.

    User Title
    atomtengeralattjaro
  • Fragkiller's Levels
    • P1: Beggar
      Points: 385
    • C1: Member
    • A2: Tenderfoot
      Account Age: 12 months
    Posted 10 months ago

    Very good map ;)

    Mapping Beginner
  • WireleZz's Levels
    • P1: Beggar
      Points: 867
    • C1: Member
    • A5: Veteran
      Account Age: 5 years
    Posted 10 months ago

    added to Team Quick Bhop ;-)

    Surfer

Credits

Submitter
Serz's Levels
  • P1: Beggar
    Points: 281
  • C1: Member
  • A4: Graduate
    Account Age: 3 years
Serz (Creator/Co-creator)
Key Authors
serz
mapper
Original Authors
tophattwaffle
textures
acehigh
textures
shoxy
textures
komacckhik
skybox
Special Thanks
not aoyia
bitch

Rating

8.00/10
Based off 7 rating(s)

Additional Info

Development State
Beta
Version
1

Stats

Post Count
5
ViewCount
1,964
Downloads
813
Date Added
10 months ago
Date Modified
10 months ago

License

N/A

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