This is my second map ever and my first bomb/defuse map. Hope you enjoy.
When I decided to create this map, my original idea was based on a previous map that I started a few years ago but never finnished. It had some mystic purple & blue lights inside some buildings that resembled a sacred place. It was getting really cool but unfortunnately I never had the patience to finnish it.
So I started this map with that idea in mind, but I was also inspired by the de.Dust map's environment and I actually started by recreating Dust's Terrorists spawn (wich now has turned into a bombsite).
Then, as the map advanced and I chose some textures for the walls, it started to remind me of de.Aztec. I liked it and so I decided that the theme of de.Naga would be inspired on that map while the colors and ambience would be inspired in de.Dust and in my old map.
Then I had to get really creative in order to solve some structural problems and later on I added some details like pyramids, water, wood, debris, etc...
Originally, de.Naga only had 2 routes - one for each bombsite - but I thought it was too straight forward and so I decided to add a third route - wich is a middle route that links both bombsites - and it added a little more strategy to the map.
Later on, and when the map was ready for the final stage of creation, I decided to change almost all the texturing (only the dust floor remained unchanged), to create another area and to move the bombsite A there.
Then, when I finally decided it was done I started creating the 3D skybox (wich is done) and I tried to create a Radar Overview but had some problems doing it and so I decided not to include it on this version. Maybe I'll try to do it again when I port (if I do so) this map to CS - Global Ofensive.
So, de.Naga has a common concept (because there's a lot of maps with a "de.Aztec meets de.Dust" ambience) but with some original details.
FINAL VERSION RELEASED!
Download Note: If you have downloaded an alpha or beta version, you should download again - the FINAL version is out now.