mg_bossfight_dragon_v11

Bossfight Dragon

Map by: Ragnara

  • Contact: Gamebanana: Ragnara
  • Feedback & Testing: Tranquility Gaming Community

Objective

Your mission is to slay the dragon. There is a small obtacle course which is extremely easy where the fastest player can get special weapons that will help fight the dragon.

If you beat the dragon on hard mode. You unlock Hardcore mode which is much harder than the hard mode.

Teamplay is recommended on this map

Special Weapons

  • Pikachu
  • Colorful Penis
  • Flaming Penis
  • Health Regenerator
  • Elemental Aura

Version 11 Changes

  • Improved FPS at spawn (180 before 220 now)
  • Little touches

Version 10 Changes

  • Added 64 Spawns
  • Little touches
  • Kill reward

Version 9 Changes

  • Fps Optimized
  • Reduced the ammount of particles
  • Removed the blood for less lagg

Version 8 Changes

  • Added new textures
  • New weapon added

Version 7 Changes

  • Lots of bugfixes
  • Instead of falling down you get teleported down
  • People have a chance now to kill the dragon on hard at least

Version 6 Changes

  • Reduced map size

Version 5 Changes

  • Removed hostages for round end
  • Survivors simply die after killing the boss

Version 4 Changes

  • Fixed a bug when people

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Comments

  • AleXXT's Levels
    • P1: Beggar
      Points: 142
    • C2: Treehouse Member
    • A4: Graduate
      Account Age: 2 years
    Posted 1 year ago

    <3

    User Title
    you are able to map all things
  • Haiden's Levels
    • P1: Beggar
      Points: 70
    • C1: Member
    • A5: Veteran
      Account Age: 5 years
    Posted 1 year ago

    You should of kept this in minigame section

    Bananite
  • Venomz's Levels
    • P1: Beggar
      Points: 80
    • C1: Member
    • A3: Apprentice
      Account Age: 1 year
    Posted 1 year ago

    shouldnt this be in the section for bossfights?

    Bananite
  • mat.duf's Levels
    • P3: Peasant
      Points: 7,645
    • E2: Guide
      EF: 21
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 1 year ago

    there is a fall of fps at spawn, please fix it.

    Sleeper
  • Rubber Johnny's Levels
    • P1: Beggar
      Points: 259
    • E1: Helper
      EF: 2
    • C1: Member
    • A3: Apprentice
      Account Age: 2 years
    Posted 1 year ago

    **Posted by [mat.duf]

    I understand your feeling but I think you are wrong because there is several difficulties, there are differents items... and I think people will try this map, maybe fail and then another time to finally win it.

    This doesn't alter the fact that:

    A. The map is extremely short.

    B. Despite the two difficulty modes, the map is essentially the same thing over and over again (I didn't notice many differences in Hardcore, other than the boss having more health and moving around the platform more).

    I'd like to take an example from one of your other maps, a map that I think is fantastic, deathrun_fantasyworld omega. That map is a deathrun map that contains bossfights. This is how I believe it should be done, there is a lot of gameplay in that map, whereas in this case we only have the bossfight.

    If people enjoy this kind of gameplay then that's fine, however in my opinion it doesn't have enough depth to be playable for very long. It certainly does have potential though.

    Bananite
  • mat.duf's Levels
    • P3: Peasant
      Points: 7,645
    • E2: Guide
      EF: 21
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 1 year ago

    Posted by RubberJohnny

    In my opinion, this is a beautiful map, there are many nice particles and effects going on. However, I have 2 major problems with this map.

    1. In the midst of battle, it seems near impossible to dodge his attacks, they deal 25 or 50 damage rapidly before I even have a chance to avoid them, or even know where they're coming from (electric on the floor instantly damaging us).

    2. Unfortunately, I don't feel like this can hold up as a MG map. There isn't enough to it, this type of gameplay gets extremely redundant. My suggestion: incorporate this boss into a multigame map or some other type of minigame (possibly similar to mg_serpentis temple).

    It's a nice looking map, but I honestly don't see myself wanting to play this more than serveral times in it's current state, sorry.

    I understand your feeling but I think you are wrong because there is several difficulties, there are differents items... and I think people will try this map, maybe fail and then another time to finally win it.

    Sleeper
  • The KiwI's Levels
    • P1: Beggar
      Points: 985
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 1 year ago

    Very original idea :)

    • Agree x 1
    Up-to-date
  • Z-RAY-Z's Levels
    • P2: Drudge
      Points: 1,931
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 1 year ago

    Perfect work! 10/10

    User Title
    <3 Angel Beats!
  • Rubber Johnny's Levels
    • P1: Beggar
      Points: 259
    • E1: Helper
      EF: 2
    • C1: Member
    • A3: Apprentice
      Account Age: 2 years
    Posted 1 year ago

    In my opinion, this is a beautiful map, there are many nice particles and effects going on. However, I have 2 major problems with this map.

    1. In the midst of battle, it seems near impossible to dodge his attacks, they deal 25 or 50 damage rapidly before I even have a chance to avoid them, or even know where they're coming from (electric on the floor instantly damaging us).

    2. Unfortunately, I don't feel like this can hold up as a MG map. There isn't enough to it, this type of gameplay gets extremely redundant. My suggestion: incorporate this boss into a multigame map or some other type of minigame (possibly similar to mg_serpentis temple).

    It's a nice looking map, but I honestly don't see myself wanting to play this more than serveral times in it's current state, sorry.

    Bananite

Credits

Submitter
Ragnara's Levels
  • P2: Drudge
    Points: 1,040
  • C1: Member
  • A4: Graduate
    Account Age: 3 years
Ragnara (Creator/Co-creator)
Key Authors
Ragnara
Creator
Contributors
Haiden
Ideas & suggestions
Pinkie Pie
*Photographer*
Special Thanks
Tranquility Gaming Community
Testing

Rating

9.67/10
Based off 6 rating(s)

Additional Info

Development State
Final/Stable

Stats

Post Count
9
ViewCount
3,279
Downloads
1,662
Date Added
1 year ago
Date Modified
1 year ago

License

N/A

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