mapped by Panza @ WWW.DEUTSCHMASCHINE.DE
- randomweapons every new round
- everyone has the same weapon!
- weapons will not stay on the ground
- grenade boxes upstairs
- deactivating the iceblocks will open the door
- press the red button for kniferound
mapped by panza
based on the classic iceworld idea, original author unknown to me
music while kniferound:
artist: "AND ONE"
Title: "Bodynerv" (unreleased Instrumental)
passing F22 Jet, modified by Panza
based on original prefab-model by charli
passing Helicopter, modiefied by Panze
based original prefab-model by thegregster101
passing big plane & the tower, modified by Panza
based on original brushwork by BMCha and Echo 199
token from Gary's Mod Map "GM_Skydive2008_rc1"
the bridge based on a prefab by Mr. Rampage
displacements of the ice blocks token from
fy_iceworld_real, Key Author "psycho321"
Barbed Wire Fence Prefab by Blunt-Trauma studios
Searchlights in the corners, modified by Panza
based on the Prefabs from Battlemech7
The Fan was token from "Fibbs' Fan Pack"
the button programmings for the "he give boxes"
were made by skillor
the model for the box was made by valve
textures from the ice blocks token from
SC:S IcePac 1
Automatic Door, retextured and modified by panza
based on a prefab by "Tea Junkie"
The Alarm-Light, orinial modelled by Valve
was modified by CartraxWolf
token from his Prefab "Complex Blast Door"
Sky Textures ("Sky18") made by Komaokc
thanks to our beta testers:
duni, mete & iggi @ Deutschmaschine
special thanks to Atzi :)
Best German Gameserver in the Net:
Camping allowed, No Snipers, Relaxed People:)
Counter Strike since 2002