Counter-Strike: Source


Map by [DNv]Cross

This version fixes the gravity bug and the easter-egg bug, as well as a few other map exploit areas.

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  • Thinkfast2008 avatar
    Thinkfast2008 Offline
    Member Joined 5 years ago
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    The maps gameplay is really outstanding. good work!

    Map developer + graphic design
  • PatoXD avatar
    PatoXD Offline
    Member Joined 4 years ago
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    Hey guys I need help with this map. almost half of the map is purple and black. really do not know what the problem is ... pls how do I fix it?

  • SuckOrDie avatar
    SuckOrDie Offline
    Member Joined 5 years ago
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    Realy, realy nice map, congratz.

    Cookie? :3 avatar
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    Cookie? :3
  • Hunt3rXD avatar
    Hunt3rXD Offline
    171 points Ranked 15385th
    Member Joined 5 years ago
    • Report icon

    I have it from somewhere.

    I am coming to get you boy! avatar
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    I am coming to get you boy!
  • Ayalastar avatar
    Ayalastar Offline
    Member Joined 5 years ago
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    I believe this map is flawless, as well as it can be easily edited for any type of gameplay, even zombie mod!

    If you don't have this map on your Counter-Strike: Source server, I suggest you give it a chance, you'll notice it works well, also with great FPS rates.

    LinuxGamingServers Support
  • Stiann avatar
    Stiann Offline
    Member Joined 6 years ago
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    Stian !
  • Aynekko avatar
    Aynekko Offline
    2,745 points Ranked 1357th
    Member Joined 7 years ago
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    Thank you for that map! =)


  • Biohazard avatar
    Biohazard Offline
    Member Joined 8 years ago
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    Being a "competetive" player, I love this map!It's one of my favourites to scrim(along with de_train, de_contra, and eh, even though I don't like what Source made of inferno, de_inferno).

    Why do I love this map?Because since it is fan-made, Valve couldn't ruin it, with a shitload of props, that just make the gameplay horrible, so it kept the simplicity of 1.6, yet an awesome gameplay.

    There are many other things that make me love this map.It remembers me 1.6, because you can wallbang in a lot of places(there are doors, steel walls, a lot of boxes etc), and that's a nice thing.

    I only see a downside.The door at bombsite B, it suffers the same bug as de_nuke.Yes phys_timescale 1.5 fixes it, but I don't think it's permitted to use on scrims.

    Overall, a clean, wellknown, and awesome scrim/pub map!



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  • Ankh avatar
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    28,146 points Ranked 146th
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    Member Joined 10 years ago
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    Good map. Enjoyed playing it on 1.6 too.


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    NCR and proud!
  • Kangaroux avatar
    Kangaroux Offline
    445 points Ranked 7641st
    Member Joined 8 years ago
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    Overall good map.



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    I'm back, bitches.


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Key Authors


[DNv]Cross avatar
[DNv]Cross Offline
2,189 points Ranked 1731st
Member Joined 11 years ago




Skill LevelRatingVotes
Expert+++ 9 to 10 30
Expert++ 9 to 10 20
Expert+ 9 to 10 10
Expert 9 to 10 5
Intermediate+ 8 to 8.99 3
Intermediate 7 to 7.99 3
Beginner+ 6 to 6.99 2
Beginner 5 to 5.99 2
Beginner- 0 to 4.99 2


Development State
Maximum Players


Date Added
9 years ago
Date Modified
4 years ago

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